Monday, September 19, 2016


Played two games of Impetus yesterday using Joe's beautiful Macedonian Successor figures. He put together two lists - Eumenes and Antigonus Monophthalmus. As the two lists were pretty similar, both games were hard-fought slogging matches. In both games cavalry fought each other for flank control while pike blocks stabbed, pushed, and were pushed back repeatedly. Both games were a lot of fun and really played out like a lot of the ancient battles one reads about in the classics.

Sunday, August 28, 2016

Napoleonic Black Powder

Today, three of the local crew here got together for our first Napoleonic "Show and Tell". This idea was conceived about 5 years ago by a few guys. Since then, some have come, some have gone. I, personally, have been involved for 3 years. The idea is to have a 'big' game every 3 months - each quarter - and everyone add something in between games. This is the first time we've had it on the table as we were all starting from scratch. We wound up throwing some dice as it was just too hard to resist gaming with that much lead on the table. We didn't spend any time figuring points or with deployment, we just started from where we had set stuff out. I took a few pics.

These first pics are looking down the French/Polish line. 9 battalions of foot, 4 guns and a lancer regiment.

The Russian/Austrian line. I believe there were 11 battalions of foot, 4 guns, and light cavalry.

Russians step off first

Russians charge, bringing support.

Poles advance

And are disordered by Russian fire

French move in to attack the flank of the Russian advance

Fighting breaks out on the far right with the Austrians

Russian view of the action

Poles charge an exposed Russian battalion

Bloody fight in the center

Poles sweep aside the Russians, form line, and continue to advance

Polish troops turn the Russian right flank

21st Uhlans charge in for the Coup de Grace

Polish line enfilades Russians

Center is bloody for both sides, but Russians withdraw

It was a fun first outing. We were on a 4 x 8 table. While it was large enough, it was only just. The Russian/Austrian side would've been hard pressed to add any more units. It was big, beautiful, and dramatic. I look forward to doing it again.

Tuesday, June 28, 2016

Monday, June 20, 2016

Monday, May 30, 2016

More FoW WWI Action

As a follow-up to my last post, below is a link to one of my friend's blogs, Tom, where he has some good pics and description of a four-player FoW WWI game we played yesterday. Again, I didn't have any forces to contribute, but was kindly invited. I did decide, though, that I will get some stuff for this as soon as my current project backlog gets a little caught up.


Monday, April 11, 2016

It's nice to have friends

Yesterday I was invited to play another game for which I had neither models nor rules. Well, to be fair, I do have the rules for the Hail Caesar game I played a couple of weeks ago, but can't honestly claim to have read them all. Anyway, Robert and I played the Great War version of Flames of War. I've played a few dozen games of WWII FoW, but haven't done any of the other "versions". Rob had Tommies and Huns from the starter set with a few extras thrown in. Oh, and really great terrain as usual. I wound up defending with the British in the Big Push scenario after the results of random choices and dice throws. This version of Flames was really familiar as most of the rules carry over from the "main" game, but this version really had a different feel, and I think captured WWI quite well. At least in this scenario we played. Here are a few pics with the usual barely-based-in-reality commentary.

Here we have the start of the offensive. A sole platoon defends the line supported by a couple of 18 pdrs and Vickers in pits.

View from the right side of the position. The Huns have hit the wire.

An A7V approaches the trench line and is knocked out. The wire has done its job slowing the German infantry.

Germans clear the wire and the advance continues towards the Thin Red Line.

Reserves arrive as is their wont, just in the nick of time. Huns make it into the trenches, but are ejected by a Tommy assault.

I thought the game was a lot of fun and I would certainly play it again. I'm not currently looking for any new games as I'm stretched pretty thin right now as far as getting things together for stuff I'm already playing. But, if I were to come across some stuff for this on the cheap, I would probably dive in. Did I mention I recently picked up Taiko!, a ruleset for medieval Japanese? Oh, and the Kings of War campaign book. FoW Pacific releases today. Maybe I should think about another system or two . . .

Tuesday, March 22, 2016

Hail Caesar

Had a nice game of Hail Caesar this past Sunday.  All the great miniatures were provided by Joe.  I was given one command to use, which consisted of hoplites, light horse, and archers.  I played on Joe's side against Tom.  Even though the game was a draw, I'm happy to report our left flank, commanded by Randeopolus, vanquished Tom's right.  Just a couple of pics that don't do Joe's painting justice.